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	<id>https://studiogrow.org/w/index.php?action=history&amp;feed=atom&amp;title=Eggs</id>
	<title>Eggs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://studiogrow.org/w/index.php?action=history&amp;feed=atom&amp;title=Eggs"/>
	<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;action=history"/>
	<updated>2026-06-17T10:11:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://studiogrow.org/w/index.php?title=Eggs&amp;diff=788&amp;oldid=prev</id>
		<title>Oshroth: Reverted edits by AileenTravis (talk) to last revision by Jacob</title>
		<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;diff=788&amp;oldid=prev"/>
		<updated>2012-01-26T18:15:01Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/AileenTravis&quot; title=&quot;Special:Contributions/AileenTravis&quot;&gt;AileenTravis&lt;/a&gt; (&lt;a href=&quot;/w/index.php?title=User_talk:AileenTravis&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:AileenTravis (page does not exist)&quot;&gt;talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/w/index.php?title=User:Jacob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Jacob (page does not exist)&quot;&gt;Jacob&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:15, 26 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The process of [http://www.marvelousessays.com essay writing] will be much easier with MarvelousEssays.Com as there are a lot of highly professional and talented writers who are always eager to help you out with any sort of academic assignments regardless of the complexity levels. I do know what I�m talking about! &lt;/del&gt;However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through tunnels and, though their speed is typically crippled when holding eggs, they move incredibly fast and are thus expert at egg stealing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through tunnels and, though their speed is typically crippled when holding eggs, they move incredibly fast and are thus expert at egg stealing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Oshroth</name></author>
		
	</entry>
	<entry>
		<id>https://studiogrow.org/w/index.php?title=Eggs&amp;diff=781&amp;oldid=prev</id>
		<title>AileenTravis at 12:55, 11 January 2012</title>
		<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;diff=781&amp;oldid=prev"/>
		<updated>2012-01-11T12:55:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:55, 11 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The process of [http://www.marvelousessays.com essay writing] will be much easier with MarvelousEssays.Com as there are a lot of highly professional and talented writers who are always eager to help you out with any sort of academic assignments regardless of the complexity levels. I do know what I�m talking about! &lt;/ins&gt;However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through tunnels and, though their speed is typically crippled when holding eggs, they move incredibly fast and are thus expert at egg stealing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through tunnels and, though their speed is typically crippled when holding eggs, they move incredibly fast and are thus expert at egg stealing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AileenTravis</name></author>
		
	</entry>
	<entry>
		<id>https://studiogrow.org/w/index.php?title=Eggs&amp;diff=610&amp;oldid=prev</id>
		<title>Jacob at 04:03, 14 August 2011</title>
		<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;diff=610&amp;oldid=prev"/>
		<updated>2011-08-14T04:03:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:03, 14 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Powerful critters are the only ones capable of pushing through enemy forces at a base's entrance and generally aim to force their way through the main path. Their immense health and close-quarters strength allow them to survive, giving them the chance to grab eggs and slowly make their way back to base. Power beasts supported by skill beasts are a force to be reckoned with.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Powerful critters are the only ones capable of pushing through enemy forces at a base's entrance and generally aim to force their way through the main path. Their immense health and close-quarters strength allow them to survive, giving them the chance to grab eggs and slowly make their way back to base. Power beasts supported by skill beasts are a force to be reckoned with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Egg.jpeg|thumb|600px|centre|Egg model]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacob</name></author>
		
	</entry>
	<entry>
		<id>https://studiogrow.org/w/index.php?title=Eggs&amp;diff=519&amp;oldid=prev</id>
		<title>Jacob at 03:54, 28 July 2011</title>
		<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;diff=519&amp;oldid=prev"/>
		<updated>2011-07-28T03:54:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:54, 28 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these &lt;/del&gt;tunnels and, though their speed is typically &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cripples&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed-orientated critters are generally small enough to fit through tunnels and, though their speed is typically &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crippled when holding eggs, they move incredibly fast and are thus expert at egg stealing. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Powerful critters are the only ones capable of pushing through enemy forces at a base's entrance and generally aim to force their way through the main path. Their immense health and close-quarters strength allow them to survive, giving them the chance to grab eggs and slowly make their way back to base. Power beasts supported by skill beasts are a force to be reckoned with.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacob</name></author>
		
	</entry>
	<entry>
		<id>https://studiogrow.org/w/index.php?title=Eggs&amp;diff=518&amp;oldid=prev</id>
		<title>Jacob: Created page with &quot;Eggs are the main goal of Grow. Players work to capture the eggs of the opponent team, while ensuring the safety of their own team's eggs. Capturing an egg gives a team point, lo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://studiogrow.org/w/index.php?title=Eggs&amp;diff=518&amp;oldid=prev"/>
		<updated>2011-07-28T03:44:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Eggs are the main goal of Grow. Players work to capture the eggs of the opponent team, while ensuring the safety of their own team&amp;#039;s eggs. Capturing an egg gives a team point, lo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Eggs are the main goal of Grow. Players work to capture the eggs of the opponent team, while ensuring the safety of their own team's eggs. Capturing an egg gives a team point, losing an egg causes a team to lose a point. Basically, a team's points are equivalent to the number of eggs in their nest. The team with the most points at the end of a game wins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capturing an egg simply requires touching it. The critter immediately picks up the egg and begins carrying it. Carrying an egg causes many critters to be hindered in terms of movement and attacking, making it difficult to escape and accentuating the single-minded goal of getting the egg back to the player's own base. As soon as the player reaches their own egg room and touches their own nest, the egg counts as captured and the player's team receives a point. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eggs are found at the back of a team's base. Level design generally gives a team the defensive advantage in their own base, making it difficult for players to enter the base and steal eggs, especially from the forward pathway. However, the levels contain many alternate pathways that lead to the egg room and defending the room from all angles can be very difficult. Water and small tunnels provide interesting alternatives to regular escape routes, preventing swimming-incapable or large critters from chasing after players carrying eggs through these paths. &lt;br /&gt;
&lt;br /&gt;
Speed-orientated critters are generally small enough to fit through these tunnels and, though their speed is typically cripples&lt;/div&gt;</summary>
		<author><name>Jacob</name></author>
		
	</entry>
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