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	<id>https://studiogrow.org/w/index.php?action=history&amp;feed=atom&amp;title=Outbreak%3AZombies</id>
	<title>Outbreak:Zombies - Revision history</title>
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	<updated>2026-06-17T19:58:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://studiogrow.org/w/index.php?title=Outbreak:Zombies&amp;diff=326&amp;oldid=prev</id>
		<title>Oshroth: Created page with &quot;===Zombie Aggression=== As you kill zombies in a sector, the remaining zombies will become more aggressive. Leaving the sector for a while will reduce it. ===Zombie Density=== Th...&quot;</title>
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		<updated>2011-06-07T14:10:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Zombie Aggression=== As you kill zombies in a sector, the remaining zombies will become more aggressive. Leaving the sector for a while will reduce it. ===Zombie Density=== Th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Zombie Aggression===&lt;br /&gt;
As you kill zombies in a sector, the remaining zombies will become more aggressive. Leaving the sector for a while will reduce it.&lt;br /&gt;
===Zombie Density===&lt;br /&gt;
The number of zombies in a sector, zombies are attracted by loud noises and survivor activity in a sector, thankfully there is a range on how far will be attracted. Melee weapons have a very low range of attraction, explosives have a multi sector range. Zombies take time to move between sectors, but things can get hairy. Helicopters attract zombies, so be prepared for a fight when you first drop, when ammo is dropped. When an evac approaches, this will also increase the number of zombies. If you spend too long in a sector, the hordes will start to get bigger as zombies from other sectors arrive depending on your use of loud equipment.&lt;br /&gt;
===General===&lt;/div&gt;</summary>
		<author><name>Oshroth</name></author>
		
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