Difference between revisions of "Animation Trees"

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===Nom===
 
===Nom===
* eat - Upper_Jaw_1, Tongue_1, Lower_Jaw_2 - Override
+
{{AnimTable
* Idle - Base
+
|Idle|
* Nothing
+
|Attack|Upper_Jaw_1, Tongue_1, Lower_Jaw_2
* Walk - Base
+
|Eat|Upper_Jaw_1, Tongue_1, Lower_Jaw_2
 +
|Walk|}}
 
===Growl===
 
===Growl===
* ability - Full - Override
+
{{AnimTable
* ATTACK - Full - Override
+
|Idle|
* die - Full - Override
+
|Attack|
* eat - Upper_Jaw_1 - Override
+
|Eat|Upper_Jaw_1
* Idle - Base
+
|Walk|
* Nothing
+
|Ability|
* Walk - Base
+
|Death|}}
 
===Grumble===
 
===Grumble===
* ATTACK - head, tail1, right_arm, left_arm - Override
+
{{AnimTable
* death - Full - Override
+
|Idle|
* eat - head, tail1, right_arm, left_arm - Override
+
|Attack|head, tail1, right_arm, left_arm
* Idle - Base
+
|Eat|head, tail1, right_arm, left_arm
* Nothing
+
|Walk|
* Swim - Base
+
||
* Walk - Base
+
|Death|
 +
||
 +
||
 +
||
 +
||
 +
|Walk|}}
 
===Scamper===
 
===Scamper===
* death - Full - Override
+
{{AnimTable
* eat - topJaw1, bottomJaw1 - Override
+
|Idle1|
* idle1 - Base
+
|Attack|topJaw1, bottomJaw1
* idle2 - Base
+
|Eat|topJaw1, bottomJaw1
* idle3 - Base
+
|Walk|
* Jump - Base
+
||
* Nothing
+
|Death|
* Run - Base
+
|Jump|
 +
|Jump|
 +
|Jump|
 +
|Jump|
 +
||
 +
|Idle2|Idle2|
 +
|Idle3|Idle3|}}
 
===Dart===
 
===Dart===
* ATTACK - head - Override
+
{{AnimTable
* death - Full - Override
+
|Idle|
* eat - head - Override
+
|Attack|head
* Idle - Base
+
|Eat|head
* Jump - Base
+
|Walk|
* Nothing
+
||
* Walk - Base
+
|Death|
 +
|Jump|
 +
|Jump|
 +
|Jump|
 +
|Jump|}}
 
===Newt===
 
===Newt===
* ATTACK - mouth - Override
+
{{AnimTable
* eat - mouth - Override
+
|Idle|
* Idle - Base
+
|Attack|mouth
* Nothing
+
|Eat|mouth
* Swim - Base
+
|Walk|
* swim idle - Base
+
||
* Walk - Base
+
||
 +
||
 +
||
 +
||
 +
||
 +
|Swim|
 +
|Swim Idle|SwimIdle|}}
 
===Bubbles===
 
===Bubbles===
* ATTACK - mouth - Override
+
{{AnimTable
* die - Full - Override
+
|Idle|
* eat - mouth - Override
+
|Attack|mouth
* Idle - Base
+
|Eat|mouth
* jumpDown - Base
+
|Walk|
* jumpUp - Base
+
||
* Nothing
+
|Death|
* Walk - Base
+
|JumpUp|
 +
|JumpDown|
 +
|JumpDown|
 +
|JumpDown|
 +
|Walk|}}
 
===Spiral===
 
===Spiral===
* abilityShellEnter - Full - Override
+
{{AnimTable
* abilityShellExit - Full - Override
+
|Idle|
* altAttack - Full - Override
+
|Attack|
* ATTACK - Full - Override
+
|Eat|mouth
* death - Full - Override
+
|Walk|
* eat - mouth - Override
+
|AbilityShellEnter|
* Idle - Full - Override
+
|Death|
* jumpDown - Base
+
|JumpUp|
* jumpLand - Base
+
|JumpDown|
* jumpUp - Base
+
|JumpLand|
* Nothing
+
|JumpLand|
* Walk - Base
+
||
 +
|Ability End|AbilityShellExit|}}
 
===Pokey===
 
===Pokey===
* ability (charge) - Full - Override
+
{{AnimTable
* ATTACK - head - Override
+
|Idle|
* death - Full - Override
+
|Attack|head
* eat - head - Override
+
|Eat|head
* Idle - Base
+
|Walk|
* Walk - Base
+
|Ability|
 +
|Death|}}
 
===Toot===
 
===Toot===
* death - Full - Override
+
{{AnimTable
* eat - mouth3 - Override
+
|Idle|
* Idle - Base
+
|Attack|spine_top, tail1
* jumpDown - Base
+
|Eat|mouth3
* jumpLand - Base
+
|Walk|
* jumpUp - Base
+
|Ability|
* Nothing
+
|Death|
* shoot - spine_top, tail1
+
|JumpUp|
* Swim - Base
+
|JumpDown|
* Walk - Base
+
|JumpLand|
 +
|JumpLand|
 +
|Swim|}}

Revision as of 14:48, 8 March 2012

Nom

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackUpper_Jaw_1, Tongue_1, Lower_Jaw_2
EatEatUpper_Jaw_1, Tongue_1, Lower_Jaw_2
WalkWalk
None

Growl

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttack
EatEatUpper_Jaw_1
WalkWalk
AbilityAbility
DeathDeath
None

Grumble

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackhead, tail1, right_arm, left_arm
EatEathead, tail1, right_arm, left_arm
WalkWalk
DeathDeath
SwimWalk
None

Scamper

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle1
AttackAttacktopJaw1, bottomJaw1
EatEattopJaw1, bottomJaw1
WalkWalk
DeathDeath
Jump UpJump
Jump DownJump
Jump Pre-landJump
Jump LandJump
None

Dart

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackhead
EatEathead
WalkWalk
DeathDeath
Jump UpJump
Jump DownJump
Jump Pre-landJump
Jump LandJump
None

Newt

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackmouth
EatEatmouth
WalkWalk
SwimSwim
None

Bubbles

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackmouth
EatEatmouth
WalkWalk
DeathDeath
Jump UpJumpUp
Jump DownJumpDown
Jump Pre-landJumpDown
Jump LandJumpDown
SwimWalk
None

Spiral

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttack
EatEatmouth
WalkWalk
AbilityAbilityShellEnter
DeathDeath
Jump UpJumpUp
Jump DownJumpDown
Jump Pre-landJumpLand
Jump LandJumpLand
None

Pokey

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackhead
EatEathead
WalkWalk
AbilityAbility
DeathDeath
None

Toot

{{ #vardefine: i | 23 }}{{#while: | |{{ #vardefine: i | Expression error: Unrecognized punctuation character "{". }}}}
Animation NameBone
IdleIdle
AttackAttackspine_top, tail1
EatEatmouth3
WalkWalk
AbilityAbility
DeathDeath
Jump UpJumpUp
Jump DownJumpDown
Jump Pre-landJumpLand
Jump LandJumpLand
SwimSwim
None