Difference between revisions of "Animation Trees"

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(Created page with "===Nom=== * eat - Upper_Jaw_1, Tongue_1, Lower_Jaw_2 - Override * Idle - Base * Nothing * Walk - Base ===Growl=== * ability - Full - Override * ATTACK - Full - Override * die - F...")
 
Line 15: Line 15:
 
* ATTACK - head, tail1, right_arm, left_arm - Override
 
* ATTACK - head, tail1, right_arm, left_arm - Override
 
* death - Full - Override
 
* death - Full - Override
* eat - head, right_arm, left_arm - Override
+
* eat - head, tail1, right_arm, left_arm - Override
 
* Idle - Base
 
* Idle - Base
 
* Nothing
 
* Nothing
Line 38: Line 38:
 
* Walk - Base
 
* Walk - Base
 
===Newt===
 
===Newt===
 
 
* ATTACK - mouth - Override
 
* ATTACK - mouth - Override
 
* eat - mouth - Override
 
* eat - mouth - Override
Line 56: Line 55:
 
* Walk - Base
 
* Walk - Base
 
===Spiral===
 
===Spiral===
 +
* abilityShellEnter - Full - Override
 +
* abilityShellExit - Full - Override
 +
* altAttack - Full - Override
 +
* ATTACK - Full - Override
 +
* death - Full - Override
 +
* eat - mouth - Override
 +
* Idle - Full - Override
 +
* jumpDown - Base
 +
* jumpLand - Base
 +
* jumpUp - Base
 +
* Nothing
 +
* Walk - Base
 
===Pokey===
 
===Pokey===
 +
* ability (charge) - Full - Override
 +
* ATTACK - head - Override
 +
* death - Full - Override
 +
* eat - head - Override
 +
* Idle - Base
 +
* Walk - Base
 
===Toot===
 
===Toot===
 +
* death - Full - Override
 +
* eat - mouth3 - Override
 +
* Idle - Base
 +
* jumpDown - Base
 +
* jumpLand - Base
 +
* jumpUp - Base
 +
* Nothing
 +
* shoot - spine_top, tail1
 +
* Swim - Base
 +
* Walk - Base

Revision as of 10:19, 28 January 2012

Nom

  • eat - Upper_Jaw_1, Tongue_1, Lower_Jaw_2 - Override
  • Idle - Base
  • Nothing
  • Walk - Base

Growl

  • ability - Full - Override
  • ATTACK - Full - Override
  • die - Full - Override
  • eat - Upper_Jaw_1 - Override
  • Idle - Base
  • Nothing
  • Walk - Base

Grumble

  • ATTACK - head, tail1, right_arm, left_arm - Override
  • death - Full - Override
  • eat - head, tail1, right_arm, left_arm - Override
  • Idle - Base
  • Nothing
  • Swim - Base
  • Walk - Base

Scamper

  • death - Full - Override
  • eat - topJaw1, bottomJaw1 - Override
  • idle1 - Base
  • idle2 - Base
  • idle3 - Base
  • Jump - Base
  • Nothing
  • Run - Base

Dart

  • ATTACK - head - Override
  • death - Full - Override
  • eat - head - Override
  • Idle - Base
  • Jump - Base
  • Nothing
  • Walk - Base

Newt

  • ATTACK - mouth - Override
  • eat - mouth - Override
  • Idle - Base
  • Nothing
  • Swim - Base
  • swim idle - Base
  • Walk - Base

Bubbles

  • ATTACK - mouth - Override
  • die - Full - Override
  • eat - mouth - Override
  • Idle - Base
  • jumpDown - Base
  • jumpUp - Base
  • Nothing
  • Walk - Base

Spiral

  • abilityShellEnter - Full - Override
  • abilityShellExit - Full - Override
  • altAttack - Full - Override
  • ATTACK - Full - Override
  • death - Full - Override
  • eat - mouth - Override
  • Idle - Full - Override
  • jumpDown - Base
  • jumpLand - Base
  • jumpUp - Base
  • Nothing
  • Walk - Base

Pokey

  • ability (charge) - Full - Override
  • ATTACK - head - Override
  • death - Full - Override
  • eat - head - Override
  • Idle - Base
  • Walk - Base

Toot

  • death - Full - Override
  • eat - mouth3 - Override
  • Idle - Base
  • jumpDown - Base
  • jumpLand - Base
  • jumpUp - Base
  • Nothing
  • shoot - spine_top, tail1
  • Swim - Base
  • Walk - Base