Characters

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Revision as of 00:32, 28 June 2011 by 131.170.90.3 (talk)
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Grow features 3 classes of characters for players to grow into:


Guardian - 2 x power: A Guardian, as it's name suggests, is useful at defending areas. It is capable of taking and dishing out large amounts of damage.
It is restricted by slower move speeds but is well suited to defense. A Guardian is titanic in scale, and not easily taken down. Guardian abilities focus on disabling and taking out enemies that get too close.


Specialist - 2 x skill: The sneaker acts like a sniper, capable of dealing great damage at long range, but inneffective a close quarter combat.
They have special abilities that allow them to escape pursuers. They are useful in setting up strategic offensive strikes, able to remove key targets quickly.


Speedster - 2 x speed: The speedster is best suited to completeing objectives rather than combat.
At close range he is capable of holding his own, darting quickly past attacks and chipping away at the enemy, but at medium to long range he falls to pieces.
His movement speed is superior to that of the other classes, however he is easier to take down than the others. His abilities focus on dodging, moving quickly and scouting.


Charger - 1 x speed + 1 x power: The charger is most useful for pushing the front lines. With relatively high defenses, decent speed and devastating, close-range attack power, chargers are essential for
clearing through enemy defenses. They are a true threat to guardians though often succumb to speedsters. Their abilities focus on full-powered, frontal assaults.


Tank - 1 x skill + 1 x power: Overall, tanks are quite immobile. They don't move fast or jump high, but they can climb and are expert at long range. They're at their best set up somewhere hard to reach, dealing damage to enemies from a safe distance. They work together exceptionally well with guardians, and quite well with chargers. They're abilities focus on short bursts of high-powered medium to long range damage.


Sneaker - 1 x skill + 1 x speed: The sneaker acts like a sniper, capable of dealing great damage at long range, but inneffective a close quarter combat.
They have special abilities that allow them to escape pursuers. They are useful in setting up strategic offensive strikes, able to remove key targets quickly.


Each player begins life as a small slug like creature. In order to grow into a more useful character, he must consume various foods scattered around the battlefield.

Some can be found laying around, others may come from the corpses of other players.


There are 3 varieties of food: meat, fruit and candy. Which ever the player consumes the most of will determine which class he grows into.

Once the player has filled his stomach, a 'Growth' take place; transforming the player into the next level of Growth. There will be 3 leves of Growth:


  • Level 1 - known as Slug Form.
  • Level 2 - known as Creature Form.
  • Level 3 - known as Beast Form. Can be a combination of 2 classes.


Special Moves: TBA