News

The Latest news from Team Grow

Here you'll find all the news about Team Grow, where we are and what were doing.
We will try to keep this page as timely as possible, however, as a small team of busy people, we tend to run a day or two behind so thankyou in adavance for your patience.

August 2012

08/08/2012
First Developer Comentary

After a bit of a long gap between pulishable news, we have released our first developer video for Grow. I give a short introduction about our game in my most excited voice. I'll promise there will be a lot more shouting in the next video .

  • John

July 2012

17/07/2012
Indie DB top 200 and Facebook page

GrowGrow

Grow just cracked the top 200 on Idie DB!
To commemorate (and a little bit to help maintain this status ) we've also set up a Facebook page: www.facebook.com/growbyteamgrow

We'd love all our supporters to like us on Facebook and watch us on Indie DB, top 100 here we come

  • Andrew

14/07/2012
Check us out on Indie DB

Anyone who tried to find us on Indie DB right after iFest may have been suprised to see our game removed!
Due to being so busy preparing for iFest, we regisetered our Indie DB page but didn't get a chance to update it.
This comes in conflict with Indie DB's terms of use policy which helps ensure only dedicated developers can maintain a profile on their site.

Thankfully Indie DB was very understanding about this and allowed us to get our profile back online.

To show Indie DB that we mean business, we'd love all of our supporters to jump on over to our Indie DB page and check out Grow's profile.
We'll be keeping it updated as much as possible from now on so if you'd like to stay in the loop, please 'Track' Grow and help us stand out among thousands of fantastic indie games.
(but don't forget to check others out too)

  • Andrew

10/07/2012
Grow wins at iFest!

We've all just recovered from iFEST, so time for an update!

iFest was a great experience for all of us.
We all feel like we learned a lot about our game; more than months of playing it ourselves could teach us, in a few short hours.
We received a bunch of great feedback that we are eager to implement into our game.
Not to mention a few new bugs that showed themselves on the day that need squishing!

Some thanks are in order!

First of all thanks to RMIT for all the support. This game began life as a lowly student project, but through the support of our friends and teachers, we have nurtured it into something much greater. Special thanks to Geoff Leach for organising equipment for us on short notice.

Thanks to the iFEST staff for creating a fantastic event for Melbourne developers and gamers alike. We were genuinely impressed by the professionalism on display, and have great expectations for future shows.

Last, but certainly not least, thanks to all the gamers who played our game, gave us great feedback, support and the votes that won us the showcase. We hope we can reward you with a great game release soon!

On that note, we can't lock down a release date yet, but we will be working harder than ever before. Expect news very soon!

Peace out!

  • John

06/07/2012
Team Grow is presenting Grow at iFest!

Hi all, Team Grow is presenting "Grow" at iFest Melbourne this Saturday, the 7th of July. We'd love to see our friends and supporters come down to the State Library this weekend to check out our game and support a great even for indie developers everywhere.
The event is free, however registration is required.
To register click here or to find out more about iFest, click here.