Outbreak:Map
The overview map shows the different attributes of each sector:
- Danger Level shown by the coloured shading
- The danger level is an estimation of the difficulty of clearing a sector, as well as accessing it, i.e. number of ammo drop points(if any), closest evac point, zombie density
- Zombie Density shown by a rough number estimate
- Density is based on the number of active zombies spotted from the air, however satellite imaging becomes out-dated fast, fly-overs are more accurate, but takes time and money, the most accurate scan is a ground based scan when your squad is in the area, but also the most dangerous.
- Evac points
- Places you can be picked up from, some of the more dense sectors have no evac points. The helicopter requires a large flat area to land and pick you up from. In emergencies individual squad members can be picked up from the street, however this will increase the time taken for the helicopter to drop the squad member off and come back for more.
- Ammo drop points
- Places helicopter can drop supplies, requires open area but not as large as evac point, smaller areas can be used but it is possible that some or all of the drop will be lost or damaged The map can also be zoomed in on an individual sector to show more information on it like the layout of streets and things like barricades, etc.